Microsoft Hololens

As the Audio Lead for LXP Studio at Microsoft, I was part of the team that created the very first experiences for Hololens, Microsoft's mixed-reality headset.  I was responsible for defining the studio's creative audio vision, and rapid prototyping of sonic experiences on this new platform.  At the height of our ideation process, I collaborated on the creation of 60 experiential prototypes over the span of 3 months.  While much of my work was in technical feasibility assessments through early stage concepts, the echoes of my contributions are experienced in the shipping version of Hololens and the mixed-reality applications that followed.

Additional patent work includes...

Mixed Reality Augmentation US 20140240351 A1

Color Vision Deficit Correction US 20130335435 A1

Speech to Text Conversion US 20140337023 A1