Case Studies
Four projects across design leadership, production leadership, hardware interaction design, and self-initiated AI product strategy.
Grace & Providence Apps
Transformed a simple clickbot into a conversational agent serving 2.6 million patients, in an industry with almost no appetite for AI risk. I got clinical sign-off on every flow and managed a five-person team responsible for multiple mobile apps, a core design system, and an SSO product.
Wilson X Connected Basketball
The first shot-detecting basketball, and an app you have to operate while holding a ball. I designed an audio-first gesture interface, then built the development process the agency didn't have.
Samsung Gear IconX
As a Senior Interaction Designer working on Samsung's Gear Icon X earbud headphones, I created prototypes, defined touch based interactions, developed the audio UI, and created specifications for lighting feedback.
Invoca Workflow Agent
Users struggled to understand how to use Invoca and were pasting call transcripts into ChatGPT because our platform couldn't answer questions about itself. I designed and built an in-platform agent that knows who you are, where you are, and what's on your screen, then made the case for it across the organization.
Earlier Work
Wells Fargo Conversational AI
Hololens
Gear Fit 2 Pro
Kinect Adventures
Samsung Home Hub
HackCouture Cloud Hoodie
HackCouture Gauntlet
Family Hub Refrigerator
Kinect Fun Labs
Kinect Star Wars
Grooviks Cube
M.A.G.
Transformers Re-Edit
HackCouture RFID Rings
Guild Wars 2
100% Clickthrough Campaign
HackCouture QR Code Watchface
Destroy All Humans Path Of The Furon
Evil Dead: Regeneration